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2 Commits

Author SHA1 Message Date
b7f0180a96 Merge branch 'wspole_testowanie_menu' into tomek 2025-10-23 11:33:08 +02:00
6574082e26 pierwsza wersja menu 2025-10-20 19:38:20 +02:00
28 changed files with 831 additions and 2 deletions

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extends Control
var Pozycja = 0
var index : float = 0
var index_integer = 0
@onready var GNN_lenght = get_node ("Label/GIN").get_total_character_count()
func _ready():
# teraz chowamy niepotrzebne teksty
$Label/Nazwa_statku.hide()
$Label/Nazwa_statku.visible_characters = 0
$Label/Specyfikacja_statku.hide()
$Label/Specyfikacja_statku.visible_characters = 0
$"Label/GIN - connected".hide()
$"Label/GIN - progress bar".hide()
$"Label/GIN - progress bar".visible_characters = 0
$Label/GIN.show()
$Label/GIN.visible_characters = 0
func _process(delta):
if Pozycja == 0: # wyświetlamy tekst GNN najpierw
index += delta * 15
if index > 1:
$Label/GIN.visible_characters += 1
$"terminal beep".play()
index = 0
if $Label/GIN.visible_characters > GNN_lenght :
Pozycja += 1
GNN_lenght = get_node ("Label/GIN - progress bar").get_total_character_count()
$"Label/GIN - progress bar".show()
if Pozycja == 1: # zaczynam progress bar
index += delta * 3
if index > 1:
$"Label/GIN - progress bar".visible_characters += 1
$"terminal beep".play()
index = 0
if $"Label/GIN - progress bar".visible_characters > GNN_lenght :
Pozycja += 1
$"Label/GIN - progress bar".hide()
$"Label/GIN - connected".show()
if Pozycja == 2: # mryganie statusem connected
index += delta * 3
if index_integer > 4:
Pozycja += 1
$"Label/GIN - connected".hide()
$Label/GIN.hide()
$Label/Nazwa_statku.show()
GNN_lenght = get_node ("Label/Nazwa_statku").get_total_character_count()
if index > 1:
index = 0
if $"Label/GIN - connected".visible :
$"Label/GIN - connected".hide()
index_integer += 1
$"terminal beep".play()
else :
$"Label/GIN - connected".show()
if Pozycja == 3:
index += delta * 20
if index > 1:
index = 0
$Label/Nazwa_statku.visible_characters += 1
$"terminal beep".play()
if $Label/Nazwa_statku.visible_characters > GNN_lenght :
Pozycja += 1
GNN_lenght = get_node ("Label/Specyfikacja_statku").get_total_character_count()
$Label/Specyfikacja_statku.show()
if Pozycja == 4:
index += delta * 20
if index > 1:
index = 0
$Label/Specyfikacja_statku.visible_characters += 1
$"terminal beep".play()
if $Label/Specyfikacja_statku.visible_characters > GNN_lenght :
Pozycja += 1

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theme_override_font_sizes/font_size = 53
text = "DeathWorlders"
autowrap_trim_flags = 0
justification_flags = 160
language = "pol_PL"
[node name="GIN" type="Label" parent="Label"]
visible = false
layout_mode = 0
offset_left = 756.0
offset_top = 257.0
offset_right = 1160.0
offset_bottom = 316.0
theme_override_font_sizes/font_size = 20
text = "Connecting to:
Galactic Inteligence Network (GIN)"
[node name="GIN - progress bar" type="Label" parent="Label"]
visible = false
layout_mode = 0
offset_left = 762.0
offset_top = 322.0
offset_right = 1166.0
offset_bottom = 357.0
theme_override_font_sizes/font_size = 20
text = "||||||||"
[node name="GIN - connected" type="Label" parent="Label"]
visible = false
layout_mode = 0
offset_left = 758.0
offset_top = 323.0
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theme_override_font_sizes/font_size = 20
text = "Connected"
[node name="Nazwa_statku" type="Label" parent="Label"]
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layout_mode = 1
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offset_left = 786.412
offset_top = 258.0
offset_right = 1053.412
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theme_override_font_sizes/font_size = 24
text = "Xy'Laxus (Soul Reaper)"
autowrap_trim_flags = 0
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language = "pol_PL"
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layout_mode = 1
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offset_top = 309.0
offset_right = 1153.412
offset_bottom = 635.0
theme_override_constants/line_spacing = -3
theme_override_font_sizes/font_size = 14
text = "Class: Xanti Heavy Dreadnought
Main role: Orbital domination ship
Secondary: landing assault troops providing support to ground troops
Armament:
24x Plasma guns
10x antimetter torpedos
2x hevy phasors array for planetary siege
340,000 landing troops
4000 crew members
Last known mission: Invasion on home planet of the species called humans
Current Status : Unknown. Lost contact 4 months ago
"
autowrap_mode = 2
language = "pol_PL"
[node name="Statek_planeta" type="TextureRect" parent="Label"]
show_behind_parent = true
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offset_left = -28.0
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texture = ExtResource("1_cnjbm")
[node name="terminal beep" type="AudioStreamPlayer" parent="."]
stream = ExtResource("3_hoobl")
volume_db = -51.159
bus = &"SFX"
[node name="Grafiki menu bocznego" type="Node" parent="."]
[node name="Gwiazdka" type="TextureRect" parent="Grafiki menu bocznego"]
offset_left = 191.0
offset_top = 61.0
offset_right = 248.0
offset_bottom = 118.0
texture = ExtResource("2_qgbrs")
expand_mode = 1
[node name="Kreska" type="TextureRect" parent="Grafiki menu bocznego"]
offset_left = 35.0
offset_top = 90.0
offset_right = 400.0
offset_bottom = 92.0
texture = ExtResource("3_qjjhw")
expand_mode = 1
[node name="VBoxContainer" type="VBoxContainer" parent="Grafiki menu bocznego"]
offset_left = 37.0
offset_top = 98.0
offset_right = 404.0
offset_bottom = 330.0
[node name="New Game" type="Button" parent="Grafiki menu bocznego/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
toggle_mode = true
action_mode = 0
text = "New Game"
[node name="Settings" type="Button" parent="Grafiki menu bocznego/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "Settings"
[node name="Load Game" type="Button" parent="Grafiki menu bocznego/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "Load Game"
[node name="Save Game" type="Button" parent="Grafiki menu bocznego/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "Save Game"
[node name="Exit" type="Button" parent="Grafiki menu bocznego/VBoxContainer"]
layout_mode = 2
theme_override_font_sizes/font_size = 20
text = "Exit"

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offset_bottom = 316.0
theme_override_font_sizes/font_size = 20
text = "Connecting to:
Galactic Inteligence Network (GIN)"
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layout_mode = 0
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offset_top = 257.0
offset_right = 1160.0
offset_bottom = 347.0
theme_override_font_sizes/font_size = 20
text = "
||||||||"
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text = "
Connected"
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offset_right = 1151.412
offset_bottom = 635.0
theme_override_constants/line_spacing = -3
theme_override_font_sizes/font_size = 14
text = "Class: Xanti Heavy Dreadnought
Main role: orbital domination ship
Secondary: landing assault troops
providing support to ground troops
Armament:
24x Plasma guns
10x antimetter torpedos
2x hevy phasors array for planetary siege
340,000 landing troops
4000 crew members
Last mission: invasion on home planet of the
species called humans
Current Status : Unknown. Contact lost 4 months ago
"
language = "pol_PL"

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Armament:
24x Plasma guns
10x antimetter torpedos
2x hevy phasors array for planetary siege
340,000 landing troops
4000 crew members
Last mission: invasion on home planet of the
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Current Status : Unknown. Contact lost 4 months ago
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path="res://.godot/imported/royalty-free-cinematic-battle-track-412641.mp3-dc34a825692806372cd53339a5c67e90.mp3str"
[deps]
source_file="res://assets/royalty-free-cinematic-battle-track-412641.mp3"
dest_files=["res://.godot/imported/royalty-free-cinematic-battle-track-412641.mp3-dc34a825692806372cd53339a5c67e90.mp3str"]
[params]
loop=true
loop_offset=0
bpm=0
beat_count=0
bar_beats=4

BIN
assets/ziemia_menu.png Normal file

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After

Width:  |  Height:  |  Size: 1.2 MiB

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@@ -0,0 +1,40 @@
[remap]
importer="texture"
type="CompressedTexture2D"
uid="uid://c6ukdf6kvr8xo"
path="res://.godot/imported/ziemia_menu.png-5f1d555f667e5ee770fc64c690832558.ctex"
metadata={
"vram_texture": false
}
[deps]
source_file="res://assets/ziemia_menu.png"
dest_files=["res://.godot/imported/ziemia_menu.png-5f1d555f667e5ee770fc64c690832558.ctex"]
[params]
compress/mode=0
compress/high_quality=false
compress/lossy_quality=0.7
compress/uastc_level=0
compress/rdo_quality_loss=0.0
compress/hdr_compression=1
compress/normal_map=0
compress/channel_pack=0
mipmaps/generate=false
mipmaps/limit=-1
roughness/mode=0
roughness/src_normal=""
process/channel_remap/red=0
process/channel_remap/green=1
process/channel_remap/blue=2
process/channel_remap/alpha=3
process/fix_alpha_border=true
process/premult_alpha=false
process/normal_map_invert_y=false
process/hdr_as_srgb=false
process/hdr_clamp_exposure=false
process/size_limit=0
detect_3d/compress_to=1

21
default_bus_layout.tres Normal file
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@@ -0,0 +1,21 @@
[gd_resource type="AudioBusLayout" format=3 uid="uid://clgkeb5hrksja"]
[resource]
bus/1/name = &"Music"
bus/1/solo = false
bus/1/mute = false
bus/1/bypass_fx = false
bus/1/volume_db = 0.0
bus/1/send = &"Master"
bus/2/name = &"SFX"
bus/2/solo = false
bus/2/mute = false
bus/2/bypass_fx = false
bus/2/volume_db = 0.0
bus/2/send = &"Master"
bus/3/name = &"Voices"
bus/3/solo = false
bus/3/mute = false
bus/3/bypass_fx = false
bus/3/volume_db = 0.0
bus/3/send = &"Master"

20
play.tscn Normal file
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@@ -0,0 +1,20 @@
[gd_scene format=3 uid="uid://db3qkr4k5gpbh"]
[node name="Control" type="Control"]
layout_mode = 3
anchors_preset = 15
anchor_right = 1.0
anchor_bottom = 1.0
offset_right = -978.0
offset_bottom = -586.0
grow_horizontal = 2
grow_vertical = 2
mouse_filter = 2
[node name="CanvasLayer" type="CanvasLayer" parent="."]
[node name="Button" type="Button" parent="CanvasLayer"]
offset_right = 171.0
offset_bottom = 52.0
toggle_mode = true
text = "play"

View File

@@ -11,9 +11,18 @@ config_version=5
[application]
config/name="Projekt_gry"
run/main_scene="uid://b42n4ho4ieda1"
config/features=PackedStringArray("4.5", "GL Compatibility")
config/icon="res://icon.svg"
[autoload]
BackgroundMusic="*res://sceny/background_music.tscn"
[internationalization]
locale/translation_remaps={}
[rendering]
renderer/rendering_method="gl_compatibility"

View File

@@ -0,0 +1,10 @@
[gd_scene load_steps=2 format=3 uid="uid://d7863rryxa48"]
[ext_resource type="AudioStream" uid="uid://ccf324oeiujdd" path="res://assets/royalty-free-cinematic-battle-track-412641.mp3" id="1_p8e72"]
[node name="background music" type="AudioStreamPlayer"]
process_mode = 3
stream = ExtResource("1_p8e72")
volume_db = -30.531
autoplay = true
bus = &"Music"